Each player begins by choosing an avatar as well as giving it an identity. ROBLOX is an online virtual playground as well as workshop, where kids of all of ages may safely interact, create, have fun, as well as learn. local TeamBased = true ; local teambasedswitch = "o", local presskeytoaim = true; local aimkey = "e", local lockaim = true; local lockangle = 5, -- for i, smth in pairs(folder:GetChildren()) do, -- if string.find(string.lower(tostring(smth)), string.lower(what)) then, local EspStatus = Instance.new("TextLabel"), Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui"), Move.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373), Move.BackgroundTransparency = 0.40000000596046, Move.Position = UDim2.new(0.005, 0,0.018, 0), Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0), Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), Main.BackgroundTransparency = 0.69999998807907, Main.Position = UDim2.new(0, 0, 0.995670795, 0), Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0), EspStatus.BackgroundColor3 = Color3.new(1, 1, 1), EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0), EspStatus.Font = Enum.Font.SourceSansBold, EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098), st1.BackgroundColor3 = Color3.new(1, 1, 1), st1.Position = UDim2.new(0.271787882, 0, 0, 0), st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0), st1.Text = "Press "..aimkey.." to lock on a person inside ur view", st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098), st1_2.BackgroundColor3 = Color3.new(1, 1, 1), st1_2.Position = UDim2.new(0, 0, 0.375590861, 0), st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0), st1_2.Text = "Press L to enable ESP loop", st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098), st1_3.BackgroundColor3 = Color3.new(1, 1, 1), st1_3.Position = UDim2.new(0, 0, 0.18558608, 0), st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0), st1_3.Text = "Press O to change team based mode", st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098), teambasedstatus.Position = UDim2.new(0, 0,0.694, 0), teambasedstatus.Text = tostring(TeamBased), Name.BackgroundColor3 = Color3.new(1, 1, 1), Name.Size = UDim2.new(0.838, 0, 0.980000019, 0), Name.Font = Enum.Font.Cartoon, Name.Text = "Arsenal Aimbot + ESP by Frigid Exploits", Name.TextColor3 = Color3.new(0, 0, 0), Name.TextXAlignment = Enum.TextXAlignment.Left, local lplr = game:GetService("Players").LocalPlayer, espforlder.Parent = game.Workspace.CurrentCamera, for i, v in pairs(espforlder:GetChildren()) do, for _, plr in pairs(plrs:GetChildren()) do, if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then, if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then, local e = espforlder:FindFirstChild(plr.Name), local bill = Instance.new("BillboardGui", espforlder), Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255), plr.Character.Humanoid.Died:Connect(function(), for i, plr in pairs(plrs:GetChildren()) do, if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then, if aimatpart.Parent == plr.Character or aimatpart == nil then, --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2)), return Vector3.new((x1-x2), (y1-y2), (z1-z2)), if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then, local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p), local r = Ray.new(cf, cf.LookVector * 10000), for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do, local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign), if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then, cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p), local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame), local angle = math.abs(fov.X) + math.abs(fov.Y), game:GetService("RunService").RenderStepped:Connect(function(), if aimatpart.Parent == plrs.LocalPlayer.Character then, -- if true and raycast == false then, -- for i, plr in pairs(plrs:GetChildren()) do, -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then, -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then, -- local an = checkfov(plr.Character.Head), -- if an < maxangle then, -- maxangle = an, -- aimatpart = plr.Character.Head, -- if an < lockangle then, -- break, -- local an = checkfov(plr.Character.Head), if raycast == true and switch == false and not aimatpart then, if an < maxangle and v ~= lplr.Character.Head then, v.Parent.Humanoid.Died:connect(function(), Java |

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